Now recruiting · Y2K Games

Join Zeydar

The radar is lit and the sweep is coming. We are looking for pilots to hold the line in a galaxy of ancient machines that someone left running.

3open airframes
5hostile fleets
60 Hzfixed tick
20waves per cycle
Why Zeydar

Work that matters at the edge of the map

Far away, reached by dialling the star portal. The Sisters step through and find ancient, advanced machines left running. Whoever built them is gone. Every fleet here eats, wears or copies them.

Guns first

Gatling barrels spin up under your thumb, with tracers, casings and sparks. Missiles are few. Lasers are a gate-maker gift, if you catch one.

Equipment

Real stakes

One hit costs a ship. A tether can haul one away, and a good shot frees it into a dual fighter.

Risk

A voice on the radio

Ralph rides the radio, calls the sets and counts the bonuses like a surfer reads a wave. Clean sweeps make him happy.

Support
Open positions

Choose your airframe

Three pilots, three ships styled after the ZCS combat-sim designs. Every position is open.

Pilot, ZY-14 WRACK

Tascha · Swing-wing valkyrie

Twin gatling, two rounds a pull. The fastest ship in the sweep.

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Pilot, ZY-22 NEEDLE

Finessah · Faceted stealth needle

One high-velocity round that pierces. Hostile divers move slower around you.

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Pilot, ZY-10 NETRUN

Tifani · Straight-wing gunship

A 3-way fan of fire. Enemy tether beams run narrower against you.

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Know your adversaries

Five fleets. One galaxy.

Each stage mixes a primary and a secondary fleet. Study them before you fly.

Gleaner Fleet

Mechanized replicator spiders with a bay that hatches more.

Zigzag loops

Hive Swarm

Armoured bugs with organic-mechanical hulls, nesting in ancient conduits.

Weaving swarm

Water Bear Host

Mechanized tardigrade tanks woken from cryo-tuns. Every ship takes one extra hit.

Lumbering

Kraken Court

A mechanized octopus in a clear exoskeleton. Its leader is a boss.

Looping jets

Zido Wing

Gen-6 and gen-7 fighters flying reverse-engineered gate-maker drives.

Strafing breaks

Full dossier →

Every card cites its source in the Lore Center.

Lore Center
Compensation

Volumetric bonuses

Every bonus scales with how much you achieved: how many, how fast, how accurate. Ralph calls them as they land.

  • Clean Sweep
    Clear every enemy inside par; faster pays more.
  • Kill Chain
    Kills within 90 ticks of each other build a chain.
  • Accuracy, No-Hit, Perfect
    The hit rate pays. Volume counts.
  • Extra ships
    At 20,000 points, then every 80,000.
How to join

Four steps to the flight line

Steps one and two are open today. The rest is on the way.

Read the briefing

Study the galaxy, the ancient tech and the fleets in the Lore Center.

Sit at the table

Pick a Sister at the virtual tabletop and place your token.

Fly the sweep

Launch the space game from the table. Coming soon.

Link a world

Carry your pilot into the MUD, MMO and NeoWorld. Coming soon.

Positions are open

The sweep will not wait

Pick your ship and take a seat.

Join ZeydarRead the briefing